Programming Power: Indigenous-Informed Climate Solutions

Programming Power: Indigenous-Informed Climate Solutions

In a 2-part workshop package, students will venture outdoors to explore the land using Anishinaabe and Metis perspectives and see how nearby ecosystems are being affected by pollutants. In the second workshop, students will code Climate Action Kits to gain a deeper understanding of climate issues and develop technology-driven solutions informed by Indigenous practices. They’ll learn about real-life Indigenous scientists who are employing these solutions as climate activists. Teachers can sign up for either session, but we recommend registering for both, as the workshops will build off of each other with connected themes and concepts.

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AI and Us

AI and Us

This workshop explores how we (as part of the natural world) affect the environment in negative and positive ways when we use AI. Through experiential and land-based learning, students will learn how we can use AI in responsible ways. Through games and experiments, students will learn about braiding multiple scientific ways of knowing.

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Feasting Frenzy: AI and Indigenous Food Systems

Feasting Frenzy: AI and Indigenous Food Systems

This game teaches students how Indigenous food systems are connected to the land, water, weather, and animal life and how modern tools like AI can both support and harm community decision-making. Students work in small “communities” and move through three stages of environmental challenges. During these challenges, students must harvest food, trade with different communities, and make decisions about when and where AI can be used effectively.

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Workshop Package: Coding Under the Canopy

Workshop Package: Coding Under the Canopy

In this unique workshop package, students will learn about coding, Anishinaabemowin, and Indigenous science! TRACKS Instructors will visit your class for 3 separate 90-minute workshops. Each workshop will build on the skills learned in the previous one to create a valuable and memorable learning experience for your students!

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Animal Attitudes: Besting Biases (Cybersecurity and AI)

Animal Attitudes: Besting Biases (Cybersecurity and AI)

In this workshop, participants will explore the role of bias in the development of social attitudes. Participants will play an interactive game where they create an argument to defend an assigned animal. Then, participants will explore AI labelling and how an AI system can become biased. Finally, participants will examine human bias in STEM. Miigwech to Actua for providing us with this program!

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Hawk and Hare Unplugged Coding Game

Hawk and Hare Unplugged Coding Game

Waaboz (hare) is looking for food, and Mshikekek (cooper’s hawk) is hunting for Waaboz. During this unplugged coding activity, students will work in teams to collect food and safely return home while learning about reciprocity, ecosystem balance, and sustainability . They’ll have to adapt to a series of obstacles that Waaboz and Mshikekek encounter in real life and listen to their teammate's coding commands!

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Manoomin Coding Connections Game

Manoomin Coding Connections Game

In this workshop, students will learn about coding, Anishinaabemowin, and Indigenous science! Students will use code and Anishinaabemowin to build a map for a small ozobot robot to follow. As the ozobot robot travels through the map, students will encounter different beings and learn about the relationships these beings have with Manoomin (wild rice).

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Toppling Towers

Toppling Towers

Book this workshop for a collaborative game all about the key components of a healthy ecosystem. Learn about what Indigenous Knowledge has to do with the balance of critical environments, all while engaging in a fun game with your class.

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Toppling Towers - Assembly

Toppling Towers - Assembly

Book this assembly-style workshop to learn about what Indigenous Knowledge has to do with the balanced and healthy ecosystems. Students will learn Anishinaabemowin, meet the beings that are part of nearby ecosystems, and play an engaging game of giant jenga!

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River Race

River Race

In this workshop students will have the opportunity to see what it's like to be salmon, eels and sturgeon during spawning season in the Lake Ontario tributaries. This game engages with Traditional Ecological Knowledge and discusses some of the histories of this territory. Access to a large space, like a gymnasium, is necessary for this workshop.

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